Mysterious
My game is about a person who is walking through a wheat field near where he lives and as he’s walking, he sees someone in the distance and chooses whether to interact with him or not. He soon sees that this man is lost and needs help getting back home. You then choose to either help him or not and the story branches out from there, giving multiple ending scenarios.
The player’s role in the game is partly an observer and partly an important decision maker. The main character mainly watches things occur and responds to them which does not really affect the outcome of the story because of linearity until towards the end of the twine.
Status | Released |
Platforms | HTML5 |
Author | Carson Howland |
Genre | Role Playing, Adventure |
Made with | Twine |
Tags | Creepy, Singleplayer |
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